Ludic Mind logo Ludic Mind Studio
a non-profit playful media studio
← Back to Devlogs
review
Child of Light

Child of Light Review

by Arkana Fuentes-Pilafidis 2024-02-12 STUDIO
4/5
Child of Light — Nintendo Switch, PC, Wii U, Xbox One, PlayStation 4, PlayStation 3, Xbox 360

Child of Light, a platform role-playing video game released by Ubisoft Montreal in 2014, introduces players to the captivating tale of Aurora, a young princess grappling with the loss of her sister and mother years prior. As her father falls ill, and the kingdom faces impending disaster, Aurora awakens in the mystical world of Lemuria, accompanied only by Igniculus. Together, they embark on a quest to restore balance, encountering puzzles, enemies, and allies that shape Aurora's journey.

In this emotionally resonant narrative, Child of Light explores the universal theme of coping with loss. Aurora, despite her youth, exhibits remarkable resilience, maintaining a positive outlook, self-belief, and fostering social support. The game not only reflects the challenges of dealing with trauma but also emphasizes the importance of seeking help and collaboration.

The script contributes to the game's unique charm, featuring poetic dialogues that convey metaphors and life lessons. Characters engage in conversations that add depth to the narrative, enhancing the overall storytelling experience.

A significant highlight is the music, with Aurora wielding a flute that plays a comforting melody, infusing optimism not only into the character but also resonating with the player. The game's overall musical composition further immerses players into the enchanting world of Lemuria.

Child of Light masterfully weaves together its story, script, music, and challenges, delivering a lesson on resilience without oversimplifying its complexities. The game acknowledges Aurora's genuine emotions in the face of loss while guiding her—and the player—along a healthy path of progression.

staging v0.5.9